

- RUSSIAN DIVINITY ORIGINAL SIN 2 MODS INSTALL
- RUSSIAN DIVINITY ORIGINAL SIN 2 MODS MOD
- RUSSIAN DIVINITY ORIGINAL SIN 2 MODS UPDATE
- RUSSIAN DIVINITY ORIGINAL SIN 2 MODS SKIN
- RUSSIAN DIVINITY ORIGINAL SIN 2 MODS MODS
Also loading the mod last should fix some issues also.
RUSSIAN DIVINITY ORIGINAL SIN 2 MODS MODS
Limited playtesting means probable imbalance but things should work smoothĬompatiblity with other mods not guarenteed but I'd suggest testing it! Anything that would edit the ClassPreset files may cause issues, if you find a problem try unselecting mods that would change those files. If that breaks immersion for you try just using the Human model. The Succubus race has two female models, however the Elf model will be counted as male in game and with male voices. Lizard - Primal Roar - Enrages self and Ap boost Human - Combat Stims -Heal an ally and give them 2 apĮlf - Summon Tree Spirit - Summons A tree to fight along side you Zombie - Summon zombie - Summons 3 zombies, Zombies Bite - Sets Mad DiseasedĪ custom variant of every basic race living and undead.

Succubus - cosmetic wing+Horns - Seduce - charm and shackles of pain, Enrage Pet - Enrage Ally Pyro - Dancing Flame - Projectile fire that bounces from enemy to enemy Hydro - Ice Shard - Projectile Ice Attack
RUSSIAN DIVINITY ORIGINAL SIN 2 MODS SKIN
We don't have any plans to continue making new races but i hope this will prove useful to peopleĢ4 new races using the old races as a base and adding new custom innate skills as well as custom variants of the normal races all with larger variety in hair/skin color(100+hair/80+skin colors) all skills have custom icons and all races have both genders(with the exception of succubus) Races are asĪlloy of every baserace and gender(steelskin) - perm steelskin and custom reactive armor(Damage Based On Armor)Īngel of every baserace and gender- perm wings and a custom cryostasis skill(Permafrost+Bless)ĬhaosDwarf - Perm bullhorns and a custom summon skill(Summons A Slave Warrior)ĭemon - Perm spider legs and a curse+damage on move skillĤElementals(Undead variants of the 4 as well) - perm skin buffs and elemetal damage, aswell as 1 custom skill for eachĮlec -Thunderstruck - Stun 1 turn and damage Sorry to those who have waited along time for this, we finally made it though Meistr Siva no longer needs the work around to play and we finally moved over to Definitive Edition.
RUSSIAN DIVINITY ORIGINAL SIN 2 MODS UPDATE
NEW UPDATE - Gods work + Definitive Edition Several of the supported class mods, along with 2 vanilla classes, start with a point in Polymorph. If problems arise with zombie please report them Along with the supported mods listed above, I recommend installing the Polymorph Recruit Fix. *NOTE* Should have fixed issue with Zombie race, Saving and Loading should no longer reset stats. ****** SPAWNING WITHOUT ITEMS IS DUE TO MOD COMPATIBILITY NOT DUE TO OUR MOD, CLASS MODS USUALLY CAUSE THIS****** This last step isn't strickly necessary, but I like it for peace of mind and knowing that everything is where it should be.***Important the recent addition of extra stuff to character creation may have broken some things, from what we have tested things should still play out fine, we hope this doesnt impact your game.*** For me, I had 45 mods in my in-game list, and the same number of files/folders in the other two locations.

Once the mod list is fully populated, see how many mods there are, and compare it to the number of files/folders in your DOS:2 mods folder, and the 435150 folder. When you first click on the Mods menu option, it will show up as empty, but if you exit out of the mod menu then back in, you should start seeing the list slowly being populated as Steam re-downloads everything. This power has been passed down through generations, kept secret by each who possess it. In turn, the spirit of nature herself gave a blessing which manifested great control over the elements.
RUSSIAN DIVINITY ORIGINAL SIN 2 MODS INSTALL
This will install them correctly, which you can double check by launching the game and looking for it on the modlist available from the main menu. pak files to the mod folder in Documents. Check the folders one by one and move all. Go to Documents->Larian Studios->Divinity Original Sin 2 DE->Mods, and delete everything inside A secret race of Elves, the Fae are descendants of ancient druids who devoted themselves to the entity known as Gaia. pak files from \435150 to \Divinity Original Sin 2 Definitive Edition\Mods. Make a backup if you're nervous, but it's not necessary The path should look something like Drive (C:)->Program Files->Steam->steamapps->workshop->content->435150 Go into your Steam directory and find the workshop folder for DOS:2. This is probably not strickly necessary, I just wanted to tidy up I manually went through my Steam workshop subscriptions and unsubbed from everything that wasn't for the DE.

I forced Steam and the game to re-download all workshop content from scratch. Alright, I think I may have found a solution, it worked for me anyhow.
